Consolidating Reverb into a Single Signal Path
Fragmented reverb and effects processing was unified into a single audio pipeline, improving playback consistency across all states.
When spatial audio processing is split across multiple code paths, subtle inconsistencies emerge during playback. These inconsistencies do not surface in feature specifications but directly degrade the reliability of the listening experience. This work addressed the underlying structural cause.
The reverb and effects chain was consolidated into a single audio processing pipeline. Duplicate implementations and unused transformation and computation code were removed, and reverb parameters were re-tuned to ensure consistent output across all playback states. Reducing the number of processing branches improved the traceability of the audio signal flow.
Playback state and language display mismatches were also resolved in this pass. When audio, video, mount state, and now-playing information operate on a shared reference, transition artifacts are reduced. The objective was not to add spatial effects, but to establish consistency within the existing processing path.